Conquest of the New World
One people split between two separate ideologies; the progressive Vendel and conservative Vestenmannavnjar inhabit the Norvik Islands north of the continent. The Vestenmannavnjar exist the same now as they have for centuries, while their Vendel cousins have become an economic powerhouse and a major player in Eurosian politics. Their ideologies stand in direct opposition to each other, and blood has been spilled on both sides when emotions run high. Most feel that war is inevitable and only one culture can survive. A few look to the destruction in Eisen, Montaigne, and Vodacce and hope there is a better way.
The Vestenmannavnjar still keep to the caste system of their ancestors, consisting of three social groups: jarls (warriors and warlords), carls (tradesmen and farmers), and thralls (serfs). These social groups are not as rigid as they were in the past, thanks largely to the defection of the majority of carls to the Vendel League. It is not unusual for someone to hold all three positions in a lifetime.
The Vendel have done away with such petty notions, believing that everyone should be measured by the success they generate in life – especially financial success. If a person is wealthy, he must have worked hard for it, and others would do well to pay him respect. The only segregation comes from profession; Guild devotion often runs as strong as any kind of familial love.