Month 1

Month 1 Worksheet – Sextus 1669
Month 2
Kingdom Size: 0 hexes Control DC: 0 Farms: 0 Fisheries: 0 Roads: 0 Resources: 0
Consumption: 0 Treasury: 50 BP Unrest: 0

Positions

Position
Ruler (Maria)
Spouse ( – )
Consort ( – )
Heir ( – )
Chancellor (Captain Mason)
General (Mondalvo)
Grand Diplomat (Fabiano)
Economy
+3





Loyalty




+2

Stability





+2
+3
Position
High Priest (Keman)
Magister (Francisco)
Marshal (Alex)
Royal Enforcer ( – )
Spymaster (Miro)
Treasurer (Olinda)
Warden (Hugo)
Economy

+3
+1


+3
Loyalty






+3
Stability
+1



+2

Edicts

Edict
Taxation:
Regulation:
Policing:
Level
Normal
Normal
Normal
Benefit
None
None
None
Edict
Subsidies:
Promotions:
Festivals:
Level
Normal
Normal
Bi-Monthly
Benefit
None
None
None

Totals

Attribute Total Bonuses
Economy
Loyalty
Stability
+10
+5
+8
Leaders +10 , Edicts +0, Roads +0, Resources +0, Buildings +0
Leaders +5, Edicts +0, Buildings +0
Leaders +8, Edicts +0, Roads +0, Buildings +0

Upkeep Phase

  1. Stability Check
    • Not required
  2. Consumption
    • None
  3. Unrest
    • None

Improvement Phase

  1. Select Leadership
    • Select initial leaders (indicated above)
  2. Claim/Abandon Hexes
    • Claim initial hex: 1BP
  3. Build Terrain Improvements
    • Farm in Santa Marina: 2BP
    • Fishery in Santa Marina: 4BP ??
    • Prepare Santa Marina: 1BP
  4. Improve Settlements
    • House in Santa Marina: 3BP (-1 Unrest)
    • Mill in Santa Marina: 6BP (+1 Economy, +1 Stability, +1 Productivity)
  5. Army
    • None
  6. Edicts
    • All Edicts are set to Normal

Income Phase

  1. Treasury Withdrawals
    • None
  2. Treasury Deposits
    1. Donations
      • None
    2. Sales
      • None
  3. Collect Taxes
    • Economics DC22
    • Knowledge(economics) roll = 3
    • d20 = 1 + 10 economy = 11 (critical failure = no income)

Event Phase

  • None

Summary

  • BP Spent: 17
  • BP Gained: 0
  • Treasury: 33
  • Unrest: None

Month 1

Conquest of the New World DSMfive DSMfive