Tag: Kingdom

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  • Kingdom Basics

    h3. Kingdom Checks A kingdom has three attributes: Economy, Loyalty, and Stability. Your kingdom’s initial scores in each of these attributes is 0, plus any other modifiers from buildings, events, etc. Many kingdom actions and events require you to …

  • Kingdom Turn

    A kingdom’s growth occurs during four phases, which represent a month in game time. h3. Upkeep Phase If this is the kingdom’s first turn or the kingdom has been reduced to 0 hexes, skip this phase and proceed to the Improvement phase. During a …

  • Kingdom Leaders

    A stable kingdom has leaders that fill different roles - tending to the economy, defense, and health of its citizens. PCs and NPCs can fill these roles and each role grants the kingdom different benefits. A character can only fill one leadership role …

  • Settlements

    The greatest assets of your kingdom are its settlements. Most settlements start as simple villages, and some grow over time into bustling cities. The District Grid is divided into 9 large blocks separated by streets. Each block consists of 4 smaller …

  • Buildings

    You improve settlements by constructing buildings, which provide bonuses to the kingdom in general and the settlement in particular. Demolition
    If a lot has a building, you can clear it for new construction. Doing so costs 1 BP. You may …